I have started publishing during my master's studies in 2009. Most of my publications are on GPU algorithms, GPU work scheduling and related topics with a focus on rendering. However, I am also publishing in the fields of visualization, information visualization, human computer intaction, and augmented reality. For a current list of citations see my Google Scholar page. In the following you will find my self maintained list of publications with some additional information and material about them. If you have any questions about the individual publications do not hesitate to contact me.